branchwiseguys/main/AI pathingcancel
8 Commits over 0 Days - ∞cph!
Fixed falling through road
Improved AI door handling.
Vehicle spawns on Testmap_Smaller
Wider nav obstacles to stop NPCs clipping through
New nav system for my test map
Better solution for building walkable zones
Tweaked vehicle physics to better suit the server delay (hopefully)
Maked buildings by nav modifiers as being buildings. NPCs won't get random paths that end inside buildings anymore. Removed orphaned meta files.